sfsim page published

I finally managed to get enough of a prototype together to make a page about sfsim (space flight simulator). I was inspired by realistic space flight simulators like Orbiter 2016 and I decided to start a cross-platform project based on LWJGL/OpenGL. The plan is to support vertical launch, space station docking, moon landing, reentry, and landing on a runway in the future. The page features a new trailer demonstrating the aerodynamics prototype:

Also my application as a Steam developer was accepted and the Steam app page for sfsim was approved. You can find the page here. If you are interested in a space flight simulator with realistic physics, just add sfsim to your Steam wishlist to get notified when it is released:

sfsim

Let me know in the comments if there is anything you would like to see in a realistic space flight simulator.